http://farm3.static.flickr.com/2702/4028965885_e6dcdc7464_b.jpg
http://farm3.static.flickr.com/2587/4028986155_5bb3b3ae80_b.jpg
some technical info:
-Grass (short, medium & long), clover and plantago major all scattered with vrayscatter.
-Trees are all made with Onyxtree.
-The total poly count comes to approx. 10 billion. 1.34 billion for trees, 8.4 billion for grasses, 270k for house, 550k for furniture.
-Renders took roughly 6 hrs each @ 2200px (IRR map & LC. Some I treated to the universal method)
-Rendered with vrayphysicalcamera, vraysun, HDRi environment
-VRayenvironmentfog was rendered as a separate pass and screened over in photoshop
-Final colour corrections made in Adobe Lightroom
I plan to do a few related tutorials on my blog. Probably another grass one, vray environment fog and maybe a making-of.
slideshow on flickr with all renders:
feedback welcome!