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Found 3 results

  1. The wall in the render Vray video starts flickering or twinkling, here is the video attached I render a living room in 3D Max with V-ray, but the render shows a flickering walls or twinkling because the light (I think so) how can I solve this problem? You can see the problem in the video attached with a monitor , tv or iPad. In phones you cannot see it because it’s small screen.
  2. I'm at the end of my rope and nearly out of hair to pull out over this issue. I'm trying to render out an animation for a client and I've followed Chaosgroup's suggestions for rendering scenes with moving objects and cached my Irradiance Map, I've found forum posts about using Brute Force instead and tried that, I've adjusted the subdivs of my reflection up and down and gone to Oz and back, but I'm still getting flickering in the reflections from frame to frame. Does anyone know what causes this or if there's an easy fix? It's only happening in my specular and reflection channels, so I'm doubting it's a GI issue and more a material/VRay settings one, but I'm out of ideas. Here's a link to a .gif I threw together where it's happening: http://imgur.com/a/l8fks
  3. Hi guys, I am new here and I am trying to solve this problem since yesterday. I need to do an interior animation (walk through) but the shadow are flickering. I want to mention that I have checked some forums and I didn't found a solution. Some people told me to change between Adaptive DMC to Adaptive subdivision . I tried them both, and its the same result. Here you have the animation : http://tutorial-z.com/uploads/animation.rar As lightning I'm using a hdr image, vray sun, and skylight portals at windows. And here you have the setting that I'm using : I really need to finish this animation and I need to render 1480 frames
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