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Found 3 results

  1. Check out my New Video Tutorial on how to create photorealistic wood flooring with 3ds max, vray & floor generator. This tutorial takes users through the amazing process of creating a procedural wooden floor, realistically, using 3ds max, vray & floor generator. Users are also provided with a bit of an insight into Vray material parameters. I hope you like it :0) http://jamiecardoso-mentalray.blogspot.com/2018/07/photorealistic-wood-flooring-with-3ds.html You can also watch it in full screen by clicking on my new YouTube channel. Ta J:cool:
  2. Very newb question here - but regarding version 2 of the Floor Generator plug-in from CG Source (https://cg-source.com/floorgenerator.php), I can't seem to figure out how to trigger the interface! I've confirmed that the plug-in is in the right directory, and is loaded according to the 3ds max plug-in manager, but I have no idea how to actually get the UI for using the plug-in to pop. Thanks for any help folks!
  3. so ive created concrete tiles using floor generator and as you may know when applying the materials, it gets assigned to each individual tile. what ive been trying to do is that i want a concrete base for the tiles, and a partially dirty coat on top for lower tiles. like the image below : in the picture below you can see that the dirty coat is assigned to every single tile, i dont want that : i wanna apply an overall texture to those tiles. any tips guys ?
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