Hello,
This is my first post here, decided to join because i've been looking around on how to solve my problem and even though I find the "concepts" on how to do it, I still don't know how to approach it.
I was asked to do a flyover on an apartment complex. My problem is that I can't find a good way to make the horizon infinite where it meets with the ground.
As I understand it, the skydome method is quite antiquated and the common method today is to use a high res HDRI and just make the ground blend with it on the horizon by using falloff maps.
So, does anyone have a link to a tutorial or documentation that explains this a bit further?
This is an example on what I mean:
Thanks for your time.
-Andrew