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Found 3 results

  1. Hello, I'm rendering max 2010 scene with Vray-2.0 physical camera. I'm using HDRI (mapping type=spherical) in my scene but I keep getting the horizon line and black area below it. I find out this horizon line doesn't show by replacing Vray phisical camera with 3DSmax standard camera. Does anyone have an idea what setup on the Vray camera can give the same output like max standard? Following image rendered by using Vray physical camera: This image rendered by using MAX standard camera: Thank you,
  2. Hi All, When I setup my EC to the SAME values in both the vray physical camera or in the environment and render images using both methods, the rendering results are totally different for every method. Does anyone know why of how this happens? I don't have a clue... Some more information: I ONLY switch the 'exposure' checkbox in the vray physical camera, with default EC-values: f-number = 8 shutter speed = 200 / film speed (ISO) = 100 Any help is most appreciated! Tnx! rgds, E
  3. Hi. I'm workin on a scene and i notice that all the values aren't correct. I have to use as low as 0.07 for the F-number to see the Camera grid normal... anyone had this problem? Thankyou! [ATTACH=CONFIG]47534[/ATTACH]
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