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Found 2 results

  1. Hello Everyone, Check out this FREE New course/tutorial :https://jamiecardoso-mentalray.blogspot.com/2019/03/3ds-max-vray-automotive-studio-lights.html In this video course/tutorial users are taken through the methodical process of setting up the 3ds Max scene, apply the vray carpaint shader, the glass material , plastic, metal , falloff material, vrayblend material, dust & scratches , rubber, etc Furthermore, there will be a step-by-step process of creating professional studio lights using vraylight objects , vraysoftbox shader, HDRI reflections , v-ray exposure controls , rendering settings , LUT files, reflections , highlight glossiness, refractions, fresnel, vray multimatte elements, vraylightselect , specular, raw reflections, vray displacement , uvw maps , sample rate , and much more. I really hope you find it useful, like and share it . Kind Regards Jamie
  2. Hello, I am rendering a scene in Vray for Max. I have used 1 Vray light which acts like Area light. I want to get a good highlight on the lamp pole. So for that I tried creating a plane and applied Vray Light material. Increased multiplier to 100. For the material of lamp, I have used Vray material. In the reflections, I turned the colour to grey to get reflections. The refl. glossiness is at 1.0. But, I dont understand why it doesnt show any reflections on it. Secondly I want to show volume on it. Rite now it looks flat. I tried playing with angle of light but all in vain. I thought of using a black panel but I dont know how I should place it. Can you provide some tips.
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