wsader80 Posted May 13, 2008 Share Posted May 13, 2008 Hello, I'm trying to render an interior scene using vray, and for some reason I'm getting the wire effect, and thats not what I'm trying to do. Please check image to understand what I'm talking about. I used a normal cylinder which you can see in the image, and I tried a normal circle and then extruded it to see if it would work but the result was the same !!!! render setting: Image smapler - adaptive QMC Catmull rom Indirect illumination - irradiance map light cache color mapping - exponential thanks Link to comment Share on other sites More sharing options...
dean@pikcells Posted May 16, 2008 Share Posted May 16, 2008 looks like a material problem, check your bump map first, then all the other slots. Link to comment Share on other sites More sharing options...
wsader80 Posted May 16, 2008 Author Share Posted May 16, 2008 looks like a material problem, check your bump map first, then all the other slots. Hi thanks for your reply. About the material thats not the problem I apply the normal max and the vray material just the default materials, not bump no reflect nothing, I even created a cylinder using defferent methods and they all ended up with the same result. Its very annoying when you get the a new unwanted result Link to comment Share on other sites More sharing options...
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