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V-Ray for Maya gamma white wash issues??


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Hi, I'm using V-ray 2.0 for Maya 2012. I'm rendering an interior scene, and I'm wondering if I'm double gamma correcting my render?



When I apply sRGB in the Vray frame buffer, or "convert to sRGB" in Maya's render view, I get a washed out image.




I've gamma corrected (with gamma correction utility) all my textures, but the consensus that I'm reading says that sRGB must still be enabled to render proper results. Below are my settings.




Do I really need to enable sRGB if I've already gamma corrected my materials,and I'm rendering with Gamma 2.2?




Any help is much appreciated. Thanks!



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