Jump to content

V-Ray Animation With Moving Objects&Camera - Error


rhlkvr15
 Share

Recommended Posts

Hi Forum,

 

Currently am working on an animation project. The project consists of a moving car and a camera following it. its just an 8sec shot.

the issue am facing is when i pre-calculate the irrradiance map, the camera movement is not seen in the renders. the camera stays where it is in the 0-frame and only the car moves thus the final image renders with lots of artifacts and splotches.

 

My render settings are

a. For Precalculation of Irradiance Map

* time confuguration -2 to 202

* Irradiance map - Medium animation (60,30), Use camera path, Animation Prepass.

*Light Cache - 2000, Single Frame (Since Camera Movement is Very Small), Use camera Path.

 

b. For Final Rendering

*Time Configuration 0 to 200

*Irradiance Map - Medium animation (60,12),Use camera Path, Animaton Rendering.

 

3ds max 2016 & V-Ray 3.60.03

 

Can anyone please help me on this.?

 

** When i Render the scene with BruteForce Everything renders fine**

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...