Jamie Cardoso Posted February 13, 2020 Share Posted February 13, 2020 (edited) Hi Everyone ??? Check out this step-by-step tutorial on how to create and publish animated rendered frames of products, using 3ds Max, V-Ray and Webrotate360: https://jamiecardoso-mentalray.blogspot.com/2020/02/webrotate360-with-3ds-max-v-ray.html Users will learn how to: 2:02 Set up the 3ds max scene 3:00 Load up the V-Ray rendering engine and set up the scene for draft renders 7:31 Create and setup a V-Ray Dome Light 8:40 Add the V-Ray Environment Exposure Control 8:55 Apply and edit the V-Ray HDRI Light 11:17 Create and Edit a Camera Animation 17:39 Create and edit a V-Ray Material 20:19 Add and Edit HDRI to the Environment 21:10 Add and edit a 3ds max LUT file in the Frame Buffer 22:37 Create and Edit a Stainless Steel Material 25:04 Set up V-Ray for High Resolution Renders 26:05 Create an Animatic Preview 26:41 Fixing Gamma Issues 27:25 Use LUT Explorer script to save the render with the LUT applied 29:36 Use Garagefarm to Render the frames 35:50 Create Photoshop actions to aquatically apply LUT files and reduce image sizes 39:20 Upload and launch your files using Webrotate360 and SpotEditor I really hope you find it useful, like and share it! Ta Jamie Edited February 14, 2020 by Jamie Cardoso Link to comment Share on other sites More sharing options...
Jamie Cardoso Posted February 14, 2020 Author Share Posted February 14, 2020 I really hope you find it useful, like and share it! Ta Jamie https://jamiecardoso-mentalray.blogspot.com/2020/02/webrotate360-with-3ds-max-v-ray.html Link to comment Share on other sites More sharing options...
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