Jump to content

3ds Max & V-Ray with Webrotate360


Jamie Cardoso
 Share

Recommended Posts

Sequence 01.Still127.jpg

 

Hi Everyone ???

 

Check out this step-by-step tutorial on how to create and publish animated rendered frames of products, using 3ds Max, V-Ray and Webrotate360:

 

https://jamiecardoso-mentalray.blogspot.com/2020/02/webrotate360-with-3ds-max-v-ray.html

 

 

Users will learn how to:

 

2:02 Set up the 3ds max scene

 

 

3:00 Load up the V-Ray rendering engine and set up the scene for draft renders

 

 

7:31 Create and setup a V-Ray Dome Light

 

 

8:40 Add the V-Ray Environment Exposure Control

 

 

8:55 Apply and edit the V-Ray HDRI Light

 

 

11:17 Create and Edit a Camera Animation

 

 

17:39 Create and edit a V-Ray Material

 

 

20:19 Add and Edit HDRI to the Environment

 

 

21:10 Add and edit a 3ds max LUT file in the Frame Buffer

 

 

22:37 Create and Edit a Stainless Steel Material

 

 

25:04 Set up V-Ray for High Resolution Renders

 

 

26:05 Create an Animatic Preview

 

 

26:41 Fixing Gamma Issues

 

 

27:25 Use LUT Explorer script to save the render with the LUT applied

 

 

29:36 Use Garagefarm to Render the frames

 

 

35:50 Create Photoshop actions to aquatically apply LUT files and reduce image sizes

 

 

39:20 Upload and launch your files using Webrotate360 and SpotEditor

 

 

 

I really hope you find it useful, like and share it!

 

 

Ta

 

 

Jamie

phone0019 Main.jpg

Edited by Jamie Cardoso
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...