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Found 4 results

  1. I found that increasing subdivs in irradiance map minimizes blotches, (see left side of attachment), but still pretty blotchy. Given I have all of my final render settings almost dialed in and the render is taking hours, I thought I would inquire as to whether I'm headed in the right direction by...
  2. Here's what I get: You can see the orbs in the bottom left and creeping in around the door frame. This is if I set subdivs to 500. Here I region-rendered the top right corner with subdivs set to 2000. I usually expect higher subdivs to be associated with better results. Surely 500 i...
  3. Hi all! I've been having a rather annoying problem with V-Ray and I wondered whether you guys could lend a hand. I am trying to render a simple scene consisting of a plane, a cube and a teapot. All of these objects use a standard VRayMtl with just the diffuse colour set differently for each....
  4. Funny, I had one big light blob on very low render settings. So figured that high settings would weed it out but instead I got this... [ATTACH=CONFIG]47135[/ATTACH] Any ideas? Using Vrayhdri material + vray sun. The hdri material has a multiply of 8.0 in both overal and render.
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