Studio/Institution: Resonance Media + Design Genre: Residential Exterior Software: Blender(Cycles Render) Website: http://www.resonancemedia.ca Description:
Update to ArchVis project "Solis Vitrum House" - Worked on building structure, some textures. Still to do, interiors and wood texture tweaking. This is actually a Blender Cycles render, but would like to improve the realism of the shot, similar to what can be achieved with V-Ray.
I think it looks reasonably good, but I really love the way that some V-Ray renders really do look like photographs, and would like to improve towards that level of realism.
I know that few/none of the people here are using Blender, but I'm looking for cross-platform advice, then I'll figure out how to implement it. Any suggestions?