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Found 4 results

  1. When I render my sceen from Sketchup, only 4 of my lights are shown. If I hide two of the lights that are shown, two other ones will then show up on the render image. I've tried searching the web, but have found no similar problems. I have the demo version of v-ray, but it says that it has no limitations, so I don't think that is the problem
  2. Hi everyone, I am trying to set up a scene in 3ds Max 2014 using a Revit FBX import. The scene includes a residential tower block with ground floor shops. I hope to achieve a high quality evening shot with the sun setting behind the building and the shops and random apartments with lights on throughout the tower. I am using mental ray rendering with mrsun and mrsky. I am having difficulty getting the interior lights to show at all. In the past I have got around this in Revit native rendering by boosting the light output from the interior lights to something like 20x the actual output of light. 2 images below show the different results for the same image rendered in 3ds Max and the other rendered from Revit using the cloud rendering service. The cloud render has no manipulation of the lights and they show as i would hope. The 3ds Max render has the sun multiplier reduced to 0.3 and the lights at 200% however they appear not to give any light. Note that both renders are set to 6.30pm. Lastly i added 2 extra omni lights under the awning to the 3ds Max scene to test whether it was something to do with the Revit import, these do not show either. Thanks for looking, i hope someone can be of assistance. Cheers, Ed
  3. Hi everyone, I'm using 3d max 2011 + Vray 2.0 I'm using Vray sun/Vray sky for my scene, everything looked pretty good to me so far, but once few materials applied, all my scene was suddenly over bright, the color and textures are washed out and I get those blue-ish shadows all over the image. [ATTACH]47531[/ATTACH] Can anyone please help me on this ? Thanks
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