hi,
got a box of water that i want to see all the way around, it has a vray displace modifier for the suface ripples but the displace opens up the edges so you can see through the gaps. Looks pretty ugly.
I can't for the life of me figure out how to stop this. I tried shrinking the UVW of the modifier stack and thought if i stopped it from tiling, the displace would terminate a few units short of the edge. Also thought I could make a mask material and fade out the displace towards the edges but this too didn't work.
Ideas?