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Found 6 results

  1. Here's is a portion of an Interior render that I'm doing in 3ds Max using Mental ray. You can notice the noise and grains in bizarre amount on wall and on ceiling and I have no idea what's causing it. To detect the source of these grains, I tried disabling the environment, which in this case is mrPhysical sky. It does remove the grains... What setting m I missing? High anti aliasing settings does decrease this noise, but there's got to be some other culprit behind it and I think the Anti-aliasing Engine in Mental ray is being forced to work unnecessarily on something it's not supposed to. Thanks in advance for answering. Regards.
  2. Hey guys! I'm new to this community, but I really need your help....:/ Please help! I have an interior sketchup model with interior lights and vray sun on. And whenever I press render I get a render that is in 2/3 coverd by some white plane. I've tried resetting to default settings or changing the camera settings but nothing seems to work. attached is the jpeg of the render I keep getting.
  3. Hello everyone: I am a interior and arch-viz freelancer from Taiwan. Here is my personal website: http://www.studio-taku.tw In my projects I was always suffering from long and uncontrollable rendering time. The images are almost rendered on separated stand-alone i7 PCs. I would like to know how to combine these PCs to build a more efficient procedure, not only for the final rendering but also for the draft rendering when work in progress. Does anyone can share similar experiences or instructions, for example, V-Ray Distributed Rendering or Backburner or so on? I would very appreciated about the big help. Besides, how long does it take in average rendering a 2000*1500px image of a 30 meter square space should be reasonable? And how to predict the total hours it will take for controlling the deliver time? Thanks and regards, Davis
  4. Hello Everyone: I am a interior and arch-viz freelancer from Taiwan. Here is my website: http://www.studio-taku.tw/ In my projects, I was always suffering from long and uncontrollable rendering time. Images are rendered on separated standalone i7-workstations. I would like to know how to combined these workstations to build a more efficient procedure, not only for final renders but also for works in progress. Does anyone could share similar experiences or directions, for example, V-Ray Distributed Rendering or Backburner or other ideas. I will be very appreciated about the big help. Besides, how long does it take in average to render a 2000*1500px images of a 30 meter square interior? How to estimate the total hours in order to control and promise the delivery time? Thanks and regards, Davis
  5. Hello, I have been using Distributed rendering for 2 months now, I have 7 render machines on the network, all works fine but Im working on this project where i have a problem only 2 machines don't render properly, it leaves dark or it doesn't render the correct colour!! I tried to render with the faulty render machines localy the same project it renders fine, but when i use the destrebuted rendering it gets messy.. I have re-installed V-ray and nothing changed! Kindly find the attached 2 image to understand the issue. Many thanks, Elias
  6. Hello Guys, I'm rendering one building view in vray 1.5 sp4 with vray sun and vray physical camera but all times when I'm rendering I'm getting different-2 renders some time it's come too dark some time it come flat. kindly guide me what wrong I'm doing of is it because of vray 1.5 sp4 or is it because of Vray System setting because I tried checking after changing it in Dynamic, Static and auto. It render fast when I use Dynamic, Render slow when I use Auto and very slow when I use Static Kindly do guide me in that as well what to use and how. Need real help.
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