Hi guys,
I'm having a problem with my animation.
I've modeled a aircraft with a rotating propeller. The aircraft follows a path constraint. The propeller uses a float expression to control the rotation.
When I play my animation, everything looks to be working fine. Both the aircraft and propeller follow their path constraints and propeller is rotating.
However, when I render my animation, the propeller is stationary.
I'd appreciate any advice on how to fix my issue.
Thank you in advance.
James