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Found 5 results

  1. Often I see people requesting star / space texture maps for making nice environments. Also in cubemap format for game engines. That is why I took the endeavor to create some on my own. See here some of the results: https://www.hdri-hub.com/hdrishop/hdri/space
  2. I've just modeled a space station and I want to render a nice scene of it in the outer space. I am using 3ds Max 2016 and iRay for this. I got an sIBL Milky Way HDRi and added as an Environment Map. This is what I get on a simple render with iRay (a blurry image, for no reason): Accidentally I rendered it with Mental Ray and the map was just as I wanted: Now, I want this image to be clear in the background and I would also like you recommendation about what light source I should use for this (if it is possible that you gave me this tip). Thank you very much!
  3. Studio/Institution: Trazar Client: municipality of Amsterdam Genre: Other Software: 3dsmax / Vray / Photoshop Website: http://www.trazar.nl Description: The impression was created for the Amsterdam municipality to provide insight into the plans of the newly designed public space.
  4. Studio/Institution: deloprojet Client: private Genre: Residential Interior Software: 3ds Website: http://www.deloprojet.com Description: By this Visual, I wanted to show to the client, following my plans and design, the effect of tray white with ferns, placed against the wall in concrete under the glass staircase, to give an effect of greenery and life. Delo
  5. Studio/Institution: Pixela Genre: Retail Interior Software: 3dsMax+Vray+Photoshop Website: http://www.pixela-3d.com Description: Re-uploading previous works due to a problem with double account.
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