Jump to content

Search the Community

Showing results for tags 'tips'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • CGARCHITECT.COM
    • Forum Rules
  • MAIN FORUMS
    • General Discussions
    • Hardware and Technical Discussions
    • Off Topic
    • Pro Plan Members
  • VISUALIZATION GALLERIES
    • Architectural Visualization Gallery
    • Work in Progress (WIP)
  • SOFTWARE
    • 3ds Max
    • V-Ray
    • Other Renderers
    • Other Visualization Software
    • CAD Software
    • Post Production Software
    • VR/AR/MR/Real-Time
    • Vegetation
    • Color Management
  • MISCELLANEOUS
    • New Member Introductions
  • SITE FEEDBACK AND SUGGESTIONS
    • Comments and Feedback

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Display Name


Country

Found 5 results

  1. I've been searching but can't seem to find any of the Arch Viz companies in the Twin Cities area in Minnesota. I'm a student right now and I need an internship to graduate. I know the industry isn't big here but I know there are studios here. Can anyone point me to some of them? Also any tips for entering this field would be awesome. Thanks
  2. I'm looking to get started as a freelancer in architectural vis, does anyone have any suggestions? Thanks
  3. Studio/Institution: Marti Genre: Commercial Interior Software: Autodesk Maya, Mental Ray Description: Hey everyone, I am looking for some tips and critics on my interior render. I am trying to create a realistic image for a bathroom furniture brochure. I am struggling with composition and lighting so for this image I used a reference image I found on the web that I really liked and recreated it with my own models. I am already pretty happy with the result but I like to strive for the best quality and I don't think I am there yet. The things I am not really happy with are the floor material and the shower area. I think the shower area is too dark and blue. The floor material I think is not glossy enough. Any tips and crits on how the improve this would be much appreciated.
  4. Hi, guys! Maybe you will find it interesting. From some time our company started exploring Unreal Engine possibilities for architectural visualizations. We learned a thing or two and recently released our second collection of UE scenes. We also recorded seven short videos that can be usable for arch-viz artists that want to use Unreal engine in their works. grab them here: http://www.evermotion.org/tutorials/show/9714/seven-pro-tips-that-will-improve-your-unreal-visualizations Best regards
  5. Hi, I just finished this render, I just need to know what could be improved, I´m always having problems with lighting, all my renders look dark. Im using vray, with catmull rom, vray plane lights (no vray sun), vray physical cam with 6000 temperature. Also if someone could help with some tips to how make it a bit more realistic. So please if you have any tips on anything to make this better please HELP. (Camera view, materials, colors, lighting, etc.... Here´s the image.
×
×
  • Create New...