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Found 2 results

  1. hey guyz, ive been trying to apply a wet to look to my texture, took the texture into PS and painted few areas in white/light grey so they'd appear wet. however after i get a render the white/light grey areas appear as dark spots over my texture. here's a photo to illustrate what i mean. any idea what i might be doing wrong?
  2. Please let me know if you thing my latest attempt at making glowing windows and adding a wet effect to the concrete and asphalt areas. I would be very interested in learning other methods to create similar effects. I mainly use these pictures for print purposes. This was done by using the polygonal lasso to select the windows, then copying and pasting to a new layer. Layer blending mode set to screen. Layer effects added are inner glow with effect size 100%, effect opacity 20%, effect color changed from the default lemony yellow to a richer amber. Wet effect is duplicate layer flipped vertically and blending mode on soft light. Layer slightly rotated for matching up vertical lines in reflection to those of original layer. Filter: distort: glass (distortion: 1, smoothness: 2, scale: 75%) sky and all other non-reflective areas then cut or erased from this layer. From original layer select and copy & past sky to new layer. Set blend mode to multiply and play with layer opacity if desired. BEFORE: AFTER:
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