I have a client that has provided some floor textures for me to put into an existing scene.
The only problem is, it's only ONE wooden floor board.
He's given me two textures and wants to see them in a photorealistic environment.
So, I gave him a render of mine (family / kitchen area of my demo house) and then changed the flooring material a few different times to show him how straight forward it is.
I used ProMaterials in my example renders for him and did a tile, a wooden floor, and carpet.
He thought it was great.
Now, however, he's given me two ever-so-slightly different wooden floor boards and wants to see them in my existing scene.
I can barely tell the two patterns apart - there must be something that is very industry specific about them that I am not aware of.
I've applied it to the floor, but it tiles something aweful.
My concern:
if I go in and muck around in photoshop, making the canvas bigger, copying a piece here and a piece there, I wonder if that will 'lose' the special qualities of the floor material.
This is an incredibly low-bid job because he said he had floor tiles. Tiles. I took it to mean square kitchen tiles. The proposal never mentioned me photoshopping anything.
I've e-mailed him 3 typical floor board texture JPGs to show him the variation in the material, and voiced some concerns over me photoshopping the single, thin board texture he's given me. I've asked if he can provide a more varied texture.
Question:
Err... what should I do? Should I try to make a texture from this single piece of wood (which I'm not allowed to show anyone, for fear the Commies might steal their ..er.. wood pattern..?)?
Should I give him the renders he asked for and ignore the tiling?
Language is an issue as well. Sigh.