I made changes, recently, to an old 3ds Max file, which I had done final renderings on several years ago. I tried to render the design again but the output had so many black spots which I don't understand. Please help me out if you can. Thanks
Hello guys, we recently moved from multiscatter to forestpack in our studio. As our scenes are quite big in scale, we usually have a lot of different types of scatter in one scene.
With multiscatter there used to be an option which would let you select all the root distributed objects under one scatter to save as a library. We cant seem to find any such asset collection option under forestpack.
Can someone throw some light on this?
Would be highly helpfull! Thanks!!
I'm a complete noob when it comes to network rendering via Backburner, I have read a lot about it but still haven't tried it out. That being said, I am looking to purchase ForestPack Pro for our office on one network license. Can I still render out my renderings on the render nodes via backburner with only one network license of the ForestPack Pro plugin?
I'm playing around with the Lite version at the moment and the Library of objects are saved locally on my machine. Do you guys move these to a place on the server for network renderings?