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Found 2 results

  1. Hi all We are trying to render a crowd using the multitexture plugin to randomise clothing. However when we use VRay DR each machine assigns a different texture per bucket Is there a fix for this?
  2. Hi Everyone, I've posted a couple of tutorials about using Render To Texture in Max to reduce the number of bitmaps used in a scene, and to output bitmaps from 3rd party maps like MultiTexture (cg-source.com). http://surrealstructures.com/blog/?p=824 Render To Texture http://surrealstructures.com/blog/?p=859 Outputting MultiTexture maps for use in unsupported render engines.
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