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Found 6 results

  1. Hello, I am looking for some advice on the production of verifiable photomontages for use in landscape impact assessment. We use 3Ds max to produce photomontages of proposed plant developments for the energy industry. We model the development and then try to match it the best we can to a background image. This can be either a single photograph or a stitched panorama photograph. The field of view we have to cover is anything up to 180dgrees. These images are not for interactive QTVR/ Panotour type output. Our end product is for flat printing for the purposes of public exhibition and environmental impact assessment reports. These photomontages are required to be verifiable and to match the geometry and perspective of the camera used to take the stitched images. When matching to a wide-angle panoramic stitch we are finding it more difficult as we cannot find a way of getting 3d Max to have a projection output that matches the background image accurately. Does anyone know of any techniques, scripts or plug-ins that would allow 3D max to project/match a model correctly against a panoramic image? Or are there any other programmes that anyone knows can achieve this? We know it is technically, computing wise, possible as we use a programme called ‘Windfarm’ for wind turbine site assessments. This programme allows you to match model and DTM to up to 180 degree stitched panoramic images. It also takes into account earth curvature and atmospheric refraction. Unfortunately this programme cannot import other custom non wind turbine models. In some methodologies there is a mention of VRAY using the physical camera set to cylindrical projection. We have down loaded the demo and are finding that the ‘Warped Spherical (Old style)’ projection seems to create a nearly convincing effect. We are finding however that the overall width of the projection does not quite fit the position of existing objects in the panoramic image. This may be because the GPS data measurements are not accurate enough for the purpose. However we are trying to demo the ‘.lens’ file facility to see if that will help. Does anyone know if using VRAY is the correct answer to this image matching problem? If so can you offer any advice that should theoretically make VRAY match exactly the geometry and perspective of a wide angle stitched panoramic photo? Thanks in advance for any help.
  2. Hello, I'm rendering a 360 (2:1 aspect ratio) to be uploaded on a website. However I'm having issues with stretching/distortion when looking around, especially around the edges. This issue varies depending what software I use - I tried Pano2VR, roundme, kolor etc. Basically the only time when I don't get any stretching is from Panorama Exporter Viewer which is native to 3ds max. However in that case I can only view it and cannot upload it to website or add hotspots etc. First I thought this issue is connected to camera settings but it seems it's more likely the algorithm settings from the JPG or TIF to the actual 360 since 3ds Max is showing it without any distortion while looking around. I would be really happy if someone could help me with this. You can see the stretching in screenshots attached or go directly to link and see especially in the bed https://roundme.com/tour/403121/view/1401993/ I tried using fish eye projection and that fixed most of the distortion but introduced not straight lines (because fish eye) so that doesn't really solve it Does anyone know which projection is 3ds max using for the panorama exporter?
  3. Hey guys, I am trying to make a panorama in rhino with vray. Now I am stumbling into something i don't understand - I put my camera on sperical - Override FOV to 360.. Now this should work... But if i render it, it is more like 180 degrees than 360. The weird thing is, that it does work when i turn of the Physical camera settings, now its 360 degrees. But the problem is that if i do that, i lose my camera settings of iso and f-number. This leads to an overly white render. Is there a way to solve this, or to do the light settings somewhere else (I used to work in 3dmax and know i can do that there) let me know thanks
  4. This is something I've been curious about. After you render out a 360 panorama and plug it in to a pano software such as 'Pano2QTVR', how would you put it onto a website for people to check out? Any help would be appreciated
  5. For everyone who is interested I have released my first collection of hdri sky and environment panoramas. http://www.fallingpixel.com/3d-artists/randomizer I made them in pretty high resolution to be suitable for HD rendering and high quality reflections. In the near future I will also make them available in the sIBL format for easier usage. Hope you like them Cheers
  6. Hi... In 3DS Max it is possibe to create Panorama image using the tool Panorama Exporter with MAX standard Camera... But I could not do it Using Vray physical camera..!! Can anybody give an advice..!!?
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