Hey guys,
I am trying to make a panorama in rhino with vray.
Now I am stumbling into something i don't understand
- I put my camera on sperical - Override FOV to 360..
Now this should work... But if i render it, it is more like 180 degrees than 360.
The weird thing is, that it does work when i turn of the Physical camera settings, now its 360 degrees. But the problem is that if i do that, i lose my camera settings of iso and f-number. This leads to an overly white render.
Is there a way to solve this, or to do the light settings somewhere else (I used to work in 3dmax and know i can do that there)
let me know
thanks