Hoping this is the correct area to post.
Hi,
I'm a software engineer working on a program to help architects take a base model and generate a real time(using games tech) and more traditional rendered output(video, stills etc). This includes adding materials/lights etc.
I was hoping that you guys could help me better understand the preferred work flow for this(we were recently told by a revit user that our material process felt backwards) and what kind of outputs are preferred, i.e is oculus rift useful, 8k stills or 3d movie/walkthroughs to name a few.
I come from a more games orientated background so any insight into how architects work would be greatly appreciated.
If anything I've said doesn't make sense/isn't clear just let me know and I'll elaborate.
Again any thought people have to offer will be really useful for me.
Thanks.