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Found 9 results

  1. Hello, I want to start off by saying that I don't have a formal education in either architecture or design and I'm interested in making architectural visualization as part of my career. So I want to find some books mostly, but really it can be any learning material, that can help me better understand how to create a building, design the interior, create landscapes for an exterior scene, basically the creative part, the decision making process (why add this, why add that, etc). I've watched videos, tutorials, courses on architectural visualization but most of the information is technical, there is very little on the creative process. I already know how to work with 3D software (3ds Max and Blender) and have made some projects, but I'm not really happy with the results. For anyone interested, I upload my work on artstation here. So any recommendations for me to improve on the creative side is most welcomed. Thanks!
  2. Do you guys own any of the volumes and if so, which ones? Is it a case of if you've seen one you've seen them all? I can only afford 2 or 3 volumes at the moment and I wasn't sure whether to get the latest 3 or get earlier ones if they are better. The reason I want to buy them is to find inspiration when it comes to interior composition and scene decoration/styling. Here's a link to one of them: https://www.amazon.com/Interior-Design-Review-Andrew-Martin/dp/3832732713
  3. Hi Everyone, Just a quick post to say "Hello", and to also announce the completion of my new book, for Taylor & Francis group. It's entitled: 3D Photorealistic Rendering: Interiors & Exteriors with V-Ray and 3ds Max The book consists of the following chapters: VRay Overview Chapter 1-Pre-production; Production & post production overview Chapter 2-Creating materials/shaders in VRay Chapter 3-Cameras and Lighting in Vray Chapter 4-Rendering in Vray Chapter 5-Tips and tricks -Interior Daylight in VRay- Chapter 6-Pre-Production Chapter 7-Creating the materials Chapter 8-Lighting & Rendering Chapter 9-Post-Production -Interior Night time in VRay- Chapter 10-Pre-Production Chapter 11-Lighting & Rendering Chapter 12-Post-Production -Exterior Daylight in VRay- Chapter 13-Pre-Production Chapter 14-Creating the Materials Chapter 15-Lighting & Rendering Chapter 16-Post-Production -Exterior Night time in VRay- Chapter 17-Pre-Production Chapter 18-Lighting & Rendering Chapter 19-Post-Production Chapter 20-Conclusion All production and post-production tutorials are accompanied with 3d project scenes and PSD files. In addition, some of the tips & tricks will come with useful 3ds max scripts. If time allows you to glance over this new book, I hope it turns out to be interesting. :0) P.S: For those who couldn't acquire my previous title, please rest assured that, Taylor & Francis guarantees the delivery of all pre-orders (Paperback and Electronic formats)! The Book can be found HERE on Amazon.com It will gradually become available in more websites and stores worldwide; in paperback and electronic formats. Thank You Jamie http://jamiecardoso-mentalray.blogspot.co.uk/2015/11/3d-photorealistic-rendering-interiors.html .
  4. Just thought I'd leave this for those who don't already know. The book of The Third & The Seventh by Alex Roman has been re-released and is currently available for pre-order. I've just ordered mine.
  5. Hi, can someone recommend the best "Current" books on 3ds Max directed for Architectural Visualization? I use Max 2012, but if you think books on 2013 also apply and can help me, please let me know. I might upgrade someday. I use Vray with it, but my interest in this Thread is to find a book with emphasis on MAX features, modeling, commands, etc etc (Not mental Ray) What do you think about the 3 books from 3DATS? (begginner to Intermediate, Intermediate to Advanced, Advanced to Expert) Any other good recommendations?
  6. The full title is: V-Ray My Way: A Practical Designer's Guide to Creating Realistic Imagery Using V-Ray & 3ds Max I'm considering purchasing this book, it looks promising. However, as it's quite new there are no reviews on Amazon yet! It may be reasonably priced... but it is certainly not cheap. I would buy it if it's really good, but probably not otherwise. Amazon's "Look Inside" option is not available for the book, so if you have read any of "V-Ray My Way", your insight would be helpful
  7. Hi, similar to my other question..., any good recommendation on excellent "Current" books for using VRAY? I use Max 2012 and Vray 2, but a book focused in a more recent version of VRAY will be good. I want a book with a comprehensive understanding of Vray, and good advice on applying that knowledge into one's projects... not only theory. So far i have found this one: Crafting 3D Photorealism: Lighting Workflows in 3ds Max, mental ray and V-Ray by Jamie Cardoso. (Can anyone comment on this book?)
  8. Hi All, I want to mention that my new book PLACES is available to order through http://www.designstudiopress.com or http://www.amazon.com. It contains all my theoretical designs covering the fields of architecture, transportation design, and science fiction, but with an emphasis on architecture and forward thinking. I've worked in the entertainment field for 20 years designing sets for large films for Stephen Spielberg, Ridley Scott, and David Fincher to name a few, and on the side I have spent years building my own environments purely in CG, and rendered them to a very high level, as if you walked into these places and took a photograph. The first forword is by Eric Saarinen, son of the great architect Eero Saarinen, and the second forword is by visual effects pioneer Doug Trumbull of 2001:A Space Odyssey, Close Encounters, and Bladerunner fame. There are also liner notes by designer Karim Rashid. Please take a look, you won't be disappointed. Sean Hargreaves
  9. Studio/Institution: PLACES book Genre: Industrial Interior Software: Lightwave Description: This is from my new book PLACES that can be ordered through http://www.designstudiopress.com or http://www.amazon.com. It contains many theoretical architectural designs, transportation design and science fiction. The forwords are written by Eric Saarinen, son of the great architect Eero Saarinen, and by visual effects pioneer Doug Trumbull of 2001:A Space Odyssey and Bladerunner fame. Thank you, Sean Hargreaves
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