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Found 4 results

  1. Hello, is there any function of placing an HDRI Image as an instance to the environment menu in vray, while also using a vray dome light with the same HDRI map? And apart from being used to view the environment in the background?
  2. I'm flollowing the tutorial by Peter Guthrie on HDRI lighting, seem to have all the camera and render settings set correctly and still - i can't figure out what I do wrong. I have a HDRI map set as texture in my domelight (not selected as "invisible" or anything like that). The map doesn't show in the viewport (when I select "Use Environment Background", the viewport turns all black) and in the render there is no background whatsoever. I use 3ds max 2013 and V-ray 2.4. Attached is everything that can possibly help to spot what's wrong. I would be very thankful for any advices, I'm struggling with what seems to be so simple for quite a time and it's rather frustrating. How is it that what's shown as achieved so effortlessly causes such problems to many people?
  3. Hi, I have followed all settings from a number of online tutorials on Dome light HDRI in vray and rhino. I don't know what it is, some of the renders have a black (darkened) part near the top of the image, and some don't (depends on the perspective) - please see attached images. For these two scenes, I didn't touch the domelight at all, only moved around and showed a different view, already they showed 2 different results. There are some scenes that I need to show a particular perspective of a building, (perspectives where the camera is near the ground, not bird eyes view) and those scenes always have that darkened part at the top. Has anyone encountered this problem? I have tried many things, and I can't seem to figure it out. I am using Vray 1.5 and Rhino 5 Many thanks
  4. Hi, I would like to make an 'art gallery' space with no windows for interior renderings. Rather than using vray lights to simulate a real art galleries artificial lighting set up, I would prefer to use my usual method of HDRI + VRAY DOME LIGHT because I prefer the light quality. Obviously using an hdri+domelight with a room without windows makes the interior pitch black, so can anyone suggest a way to use the HDRI to light an interior without windows? I am using 3DS Max 2010 Many thanks Raj
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