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Found 8 results

  1. The following short tutorial shows you how fast you can paint a terrain in Twinmotion, and keep everything organized using the dedicated layers. Twinmotion / Abvent
  2. PARIS, June 7, 2016 - Abvent SA has announced that it has signed a development agreement with BIMobject® to build an app integrating the BIMobject Cloud and its product libraries in Twinmotion. The BIMobject-built app will provide users of Twinmotion with extensive options when building 3D environments, by allowing access to objects from the BIMobject Cloud directly in the software. Offering more than 30,000 BIM files, BIMobject is one of the fastest growing digital platforms for BIM objects on the market. Making it possible for users worldwide to download objects in various file formats, BIMobject will, together with Abvent, facilitate real-time modeling of landscapes and sites in a 3D real-time quality, seen only in today’s games. Read all here
  3. Hello everyone, For those who are interested in Twinmotion, 3DArtist magazine has reviewed Twinmotion 2016 in the print and online subscription versions of their January issue. The writer Paul Hatton has rated Twinmotion according to its features, performance, design as well as the value for money. This might give you an idea when choosing your own 3D immersion software. Click here to read the whole article. Enjoy your reading! Twinmotion team http://www.facebook.com/twinmotion http://www.twitter.com/Twinmotion http://www.youtube.com/user/twinmotion
  4. Visualize your project like you are really in the building you designed. Look right, look up, and move forward with a joystick. Is this immersive view only reserved for gamers, and this kind of technology is still out of reach for Architects? NO. Thanks to Twinmotion, Visual Reality is now possible in the architectural world. If you have an Oculus Mask with you, download the executable file generated by Twinmotion, then try to run it with Oculus: http://twinmotion.abvent.com/bimmotion/ You simply have to have Oculus runtime 0.8 installed on your computer, and have Oculus turned on, then Oculus will be recognized in the "Monitor list". Connect your joystick too, then walkthrough in the scenes that our architects have created, discover an architectural project before construction. I hope you enjoy it and don't forget to share with us your experiences! Tianxiao http://www.twinmotion.com
  5. Some rendering images by our user Poomipak Boonthanom. Comments or ideas? Tianxiao KA-RA / Twinmotion
  6. Hi everybody, here is our first interior test with Unreal...it was done to showcase a potential client the possibilities of using ue4 for archviz and all the possible interactions (that's why we have dynamic oranges falling and an animated skeleton for the luxo light eh eh). Following some screens and videos....ah right... the scene was also converted for ipad and iphone as you can see. Thanks. To see more screens make sure to visit our portfolio page at www.maardigital.com
  7. Can someone explain to me how to actually create rendered animations from Unity? I have been googling forever and obviously don't even know the right questions to ask. I'm talking about exporting the individual frames similar to what you would do in Max. Is that even possible, or do people just build a scene and then screen record it? Thanks much.
  8. CL3VER, the cloud based platform for interactive 3D presentations, has announced the release of a brand new WebGL GPU-based real-time lightmap technology that will be available for users in the upcoming CL3VER 3.0 version. CL3VER 3.0 will add several game changing features that speed up the production workflow of cross platform interactive 3D presentations. The CL3VER 3.0 will be released March 11 and it will include: A brand new WebGL GPU-based real-time lightmap technology: By leveraging the performance of today’s GPUs within the artists workstations and laptops, CL3VER is able to dramatically improve the real-time lightmap rendering workflow. An improved importing system: to better support all compatible 3D formats, making the process to import models much faster. An improved UI to make the process of creating a scene and including animation and interactivity more intuitive. A new sharing system that enables project owners to quickly invite users to view, edit and collaborate on projects in a secure environment. Here is the link to the original news.
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