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  1. Hi , I have a problem while rendering an animation. I need to put togheter with After effects, some stills and some video of the same model. The animation is both day and night, and the problem is in the night version. Either with vraylights or photometric lights the still image comes out ok while the animation totally black. It means no Irradiance map or light cache is produced. Only rendering with a single pass produces something useful. Is there some settings on the lights or in the vray parameters am missing? No matter how much I rise the lights intensity, animation frames are black. I am using Vray next 4.2 and solid rock
  2. Studio/Institution: SVM Genre: Commercial Exterior Software: 3ds max, Vray, & photoshop Description: Hello, I'm looking for any and all critiques please. This ski village ice rink is a personal project for practice. I have one view so far. Also, any recommendations for other forums to get critiques from 3D artists? Seems like there are many, but quality critiques are superlative! Thanks, Josh
  3. Hello. You are giving great help to 3d artists everywhere. I am building a night exterior 3ds max vray scene and lighting my garden with vray spheres (radius of 80cm). My vray light spheres are placed over the exterior lights in the garden. They render with a very strong shape of a sphere, though their illumination is quite right, so I am guessing it does not have anything to do with intensity (which I have used a 150 multiplier for). My lights are casting shadows, they are double-sided, invisible, they ignore light normals, and they affect diffuse, specular and reflections. Any suggestions as to make them have less of a trace around the bollard, without darkening my scene? I also tried ies vray lights instead, but they come out somehow too pointy. I prefer the spheres. Thank you in advance for any time you give to this, Anna.
  4. Studio/Institution: INFX Studio, Chicago Client: confidential Genre: Commercial Exterior Software: Max VRay PS Website: http://www.INFXstudio.com Description: Hotel in Florida. This image is to be discarded in favor of a higher, broader shot... which will be tremendously ugly, so I figured I'd give this one an outing. I like the composition so Ill continue to work on it, filling out the background and uplight more of the palms. Maybe add a few people. Its all 3d with the exceptions of the rocky outcrop left and the sky. Rendered at 6k, this one is compressed for web, 3k. Feedback and suggestions welcome. Tom.
  5. I have this night scene. All the buildings are just instances for now. The buildings have a box around them (a box primitive > edit poly > delete the top and bottom so it's like a sleeve) with a glass material applied. Here's what it looks like without the glass (note no noise in the selected building - bottom right): And here it is with the glass over it: There's a significant difference and it's noticeable on all buildings. But the settings are ridiculous and nothing makes a difference. Noise 0.001, various shadow subdivs as high as 32, IRR at high, LC at 2000, reflection subdivs/refraction subdivs set fairly high. But nothing puts a dent in it. Any ideas?
  6. Studio/Institution: BVH Architects Genre: Residential Exterior Software: Revit + 3D Max (MR) + Photoshop Website: http://www.bvh.com Description: Hello all - a quick study to show the client how a particular corner of the building will glow at night, accentuating the red wall within. This was about a day and a half of work (with 2 other images). Always looking for ways to improve, so C+C most welcome! Thanks, Ryan
  7. Studio/Institution: Reis-Themlin-Wuidar Genre: Other Software: 3ds, MR, Ps Website: http://www.pixshake.be Description: Here is a new project of a modular marquee. Tried to improve my skills in turning day shots into night one. (http://forums.cgarchitect.com/62390-bridge-day-n-night-shots.html) I also posted the base shot. C&C welcome !
  8. Studio/Institution: 437 Arquitectos Genre: Residential Exterior Software: 3ds max, Photoshop, Description: Exterior render of a residential complex I did some time ago in school.
  9. Studio/Institution: dwsel Client: personal/lighting exercise Genre: Residential Exterior Software: Anim8tor Description: Hello! It's my second post on the forum (first did not appear possibly due to wrong descriptions), my first exterior ever. It was made for challenge with 'Noir' theme and as a lighting exercise - that's why it's heavy toned and has dramatic lighting. I'm posting in the WIP forum, because I doubt if it stands to your quality level. It's rather finished by now except the empty window I didn't know what to fill it with.
  10. Studio/Institution: Plans-3D Genre: Residential Exterior Software: 3DsMax / Vray Website: http://www.plans-3D.com Description: Day and night images of a single family house. [ATTACH=CONFIG]43788[/ATTACH][ATTACH=CONFIG]43787[/ATTACH]
  11. Studio/Institution: Ibi Group/Daniel Arbour Genre: Residential Exterior Software: 3ds Max, and V-ray Description: My first time using V-ray
  12. Studio/Institution: Southbank Tafe Genre: Residential Interior Software: 3ds Max, Mental Ray & Photoshop Description: This is my first interior scene that I've put a lot of effort into. I've been learning max for 4 months now and I'm just after some feed back. Thank you:cool:
  13. Studio/Institution: HMC Architects Genre: Institution Software: 3ds Max, VRay, Photoshop Website: http://www.hmcarchitects.com Description: This project was done by Chris Grant and myself for a competition here at the office. The final set was around 12 images and was completed in a weeks time along side another courthouse competition with a 12 image submittal as well. I took the ropes on this one and Chris handled the other while assisting each other in placing plants, site development and other tasks. The model was started in SketchUp by our design team and refined by us in Max throughout the design process. Our final scene had millions of VRay proxies as we got our hands dirty in learning VRayscatter fairly well during this project. Almost all of the trees and plants that you see are 3D. This had to be done because there was no single side of the building that wasn't rendered. Raw render to follow
  14. Studio/Institution: redo [arquitectura+rendering] Client: TAG00 // Arq. Gerardo Ayala Genre: Residential Exterior Software: 3d mx, psd Website: http://www.redo.com.mx Description: C&C are welcome...! Thanks! rafa
  15. Studio/Institution: Freelance Genre: Commercial Interior Software: 3d Max, Vray Description: I created this image in 3d max and designed the bar myself. This was done in my free time for myself.
  16. Studio/Institution: redo [arquitectura+rendering] Client: TAG00 Genre: Residential Exterior Software: 3dmax, vray, psd Website: http://redo.com.mx/ Description: any comment are welcome..! thanks
  17. Studio/Institution: Matt Guetta Client: JPGomis Architecture Genre: Residential Exterior Software: 3dsMax - Vray 2.0 - Railclone Lite - Photoshop - After Effects Website: http://www.mattguetta.com Description: Hi, Here is my last project, it's my first night rendering. Hope you like it. C&C are welcome!
  18. Hello All! I am working on a nightscene, basically a small city block with various skycrapers. I am going for this Look: [ATTACH=CONFIG]40150[/ATTACH] The guy that made this also posted a video tutorial on how to achive this with Vray and Cinema 4d. ( VIDEO ) What he does is stack multiple randomized, checkered noisemaps on top of each other as a illuminated material. I work with 3dsMax so my question is what is the best way to make a material like this in Max? There are only fractal noisemaps and the checkered map in Max is not randomizable, at least to my knowledge. And how is it possible to stack/layer materials like this in 3dsMAX, i never needed this until now. A hint on how to do something similar with a different method would also be very helpful to me. Thank you very much in Advance
  19. Studio/Institution: Freelance Client: Marcin Marcewka Genre: Institution Software: 3ds Max, vray, photoshop Website: http://www.nicolasrichelet.com Description: Avoriaz museum night view - by architect Marcin Marcewka - 2006
  20. Studio/Institution: Roberts Limbrick LTD Genre: Residential Exterior Software: Sketchup, 3DS Max, Vray, Photoshop Website: http://www.robertslimbrick.com Description: Just something that was put together quite quickly, would've liked to have had another half a day to put it together and add more details such as furnishings internally and perhaps some more foreground interest - but you know how it is with timescales!
  21. Studio/Institution: David Vizcaya 3D Genre: Other Software: 3D Max 2010 / V-ray / Photoshop Website: http://www.davidvizcaya3d.com Description: Hi everyone, this is my first post here. I'm an architect who started playing with CG visualizations, and now i became an CG artits. I really like to learn as much as possible from everyone. So i hope we can have a feedback. This is a recent work i did just for fun. I wanted to create a dramatic snowy day and this is the result of one afternoon work. Please share your opinion. Everything is welcome. Thanks!
  22. Studio/Institution: Viztecture Client: Personal Genre: Residential Exterior Software: Vray, Photoshop Website: http://www.viztecture.mfbiz.com Description: Hey guys, Just completed this personal work using a model by Stoosarchitekten on 3dallusions.com. Vray - PS Comments welcomed
  23. Studio/Institution: Paulo Almeida 3D Genre: Residential Exterior Software: 3D Studio Max 2009, Photoshop Description: Hi, I am updating my gallery, and i posted this work in which i had done a photomontage and done some play around with photoshop transforming the day image into a night image. Hope to ear some comments on the work. Thanks.
  24. Studio/Institution: GAYARRE infografia Client: Gobierno de Aragon Genre: Institution Software: Architrion, Cinema 4D, Vray Website: http://www.gayarre.eu Description: The building like a new symbol for the Health. A beacon for the city.
  25. I am a beginner in 3dmax and the only scenes I have done have been intense day-light scenes. Now I need to a night scene of a Restaurant and do not know where to begin. I have started searching through the treads to get any direction. Does anyone have any advice to someone starting a night scene blindly? Thank you for your time. * I had originally posted this in the 3dmax Forum and then saw the post regarding keeping these type of posts in the Mental Ray Forum. My apoligizies.
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