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Found 9 results

  1. I'm having an issue when I export alpha channel for glass materials as I explain in the attachment/picture. Kindly help me.
  2. Hello guys... I'm new here and i wonder if anyone could help my problem on the vray refraction alpha. So here is what happen, I got a scene in 3ds max with glass and water material on it, I planned to do the compositing later on by saving the renders into seperate elements. But I don't know someh...
  3. I have been trying to get rid of this white border of the alpha channel in my scene. I have saved the file as .exr for animation purpose. Here's what I have tried; F8 -> background : black (turned off the sky) config -> rendering -> use environment Alpha turned off filtering in my VrayAlpha C...
  4. Hi ! So I have a vray dome with invisible ticked. I did everthing like I used to for the last couple years but somehow All of my new scene/project are now showing the background thru windows. It shows like 50% when i put it in photoshop. I mean I can slide a image on a layer behind and it will sh...
  5. Hi! So I have a bunch of vray render elements rendered out of 3ds max on a black background in 32bit *.exr format. When I stack them with "add" blending mode on top of my background picture everything looks fine, until I precomp them. Then that black outline appears around the precomp. How to get ri...
  6. Recently I came across an obstacle I don't seem to find a solution to. I'm making a photo-match using VrayMtlWrapper as material to receive shadows. When using linear color mapping with default settings - VrayMtlWrapper works fine. But as soon as I start tweaking burn and/or gamma settings I get str...
  7. I'm trying to render a very simple animation with an alpha channel so I can do video composting to it. I'm using 3ds max 2010 SP1 with VRay Adv 1.50.SP4a. The issue that's going on is that there's a 1-2 pixel white matte/outline the geometry edges because of the alpha channel. I'm rendering as a ta...
  8. Hello. I'm using Vray for 3dsMax2010. I was going to compose CG on a photograph, so I created a plane to receive shadow and reflection and GI of the CG, and it set a matte object from a Vray properties, and render it. I seemed to receive both reflection and GI properly visually. but it was only...
  9. At first I want to say hello, I´m from Germany und my English is not as good as it could be. So I hope, you´ll forgive me my mistakes. I have a question. I build an objekt in Cinema 4D 10.5 and tried to texture it with maxwell-materials. But I´ve got some Problems with alphamaps. For example I...
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