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  1. Dirty Tricks About this article In this 3ds Max tutorial by VizAcademy UK, we learn how to add realistic dirt, damage, and ambient occlusion to furniture and objects to enhance the photorealism of our scenes. https://www.cgarchitect.com/features/articles/8d54612c-dirty-tricks
  2. Dirty Tricks About this article In this 3ds Max tutorial by VizAcademy UK, we learn how to add realistic dirt, damage, and ambient occlusion to furniture and objects to enhance the photorealism of our scenes. https://www.cgarchitect.com/features/articles/8d54612c-dirty-tricks
  3. Hi Everyone, I hope this post finds you well. This is the latest property development I was fortunate enough to have been a part of, and wanted to share the final results. The main brief was to help sell the development off the 2d DWG plans/drawings before construction, by creating a...
  4. Watch the recording of Mike Wojcieszczyk's insightful webinar on VizAcademy's YouTube channel. Discover how to use 3ds Max and Corona Renderer to craft a stunning night-time scene with a snow-filled atmosphere. Don’t miss this chance to enhance your skills and learn from the best! https...
  5. Achieving photorealistic renders requires innovative techniques, and in this tutorial by Jonas Noell on his YouTube channel, he explores a game-changing approach to HDRI dome integration. https://www.cgarchitect.com/features/articles/6f638117-custom-hdri-dome-integration-setup-a-step-bey...
  6. Our friend Ciro Sannino (Learn Corona Renderer) just published a brand new tutorial on lighting using Corona. In this video, he'll teach you how to setup a scene light by light, to achieve a photorealistic result. https://www.cgarchitect.com/features/articles/ffc7930f-corona-lighting-tutorial
  7. (since it's still in beta) are you struggling with the official GPU Lightmass in Unreal Engine 4.26? In this video, I will show you how to download and use luoshuang's GPU Lightmass ? If you don't know, GPU Lightmass is the best option to achieve high-quality baked lights in your architect...
  8. Hi All, Check out my New in-depth Video tutorial about, Photorealistic Lighting with 3ds Max and V-Ray. This in-depth step-by-step video tutorial takes users through the amazing process of, lighting, shading, texturing, and Rendering the Atrium. The First of a Four part series can be see...
  9. Hello everyone, I've been struggling with my IES lights and can't make them to be rendered with Vray. When the light cache is being built, the lights appear normally but when the first pass starts, it's like all my IES lights are switched off. I'm using and HDRI, no sun. Also going for ligh...
  10. Hi there, I'm creating an interior for a front room and am having trouble lighting it. I'm using an HDRI to light to light the exterior and IES lights as well as vray sphere lights to light the interior. I used sphere lights due to the IES lights not giving enough brightness to the room....
  11. I've been working in VRay for nearly two years and I would consider myself a decent artist. My materials and texturing is good but my lighting has always lacked. I'm having trouble achieving well lit interior rooms, with nice contrast and colours, but I always end up with overexposed spots and the r...
  12. Hi there I've recently been playing around with interior renders of various places such as restaurants and residential homes. I was wondering what are peoples preferences to lighting these kind of scenes. I've seen many people use different techniques such as HDRI maps, Vray Sun, Sky portals e...
  13. Hi people, do you know a cloud-based render engine, and what's your experience with it?
  14. Hi, Whilst following lighting tutorials for interior scenes, I have noticed that some people use vRay Sun whilst others prefer vRay Dome. My questions are, is this just a personal preference to lighting choice? Can same results be achieved by either light? Are there advantages/disadvantage...
  15. I want to create my own shader ball, but I dont know which lights and setup would be the best. Im using an HDRI, but I dont know if I should add another (for e.g. rectangular directional) light for the reflection to be bigger (but then it becomes over saturated), OR should I create a studio setup...
  16. Hi everyone, i am working on one interior project just for my portfolio and end up with two problems. 1. Light leaks 2. Noise i'm not sure the terms used here are correct for those issues and therefore i have attached an image for that. Please guide me through this. Thank you.
  17. For some reason while rendering using distributed rendering with 3ds Max 2014 and Vray 3 we get an error in the Vray log box that say's "Warning: Unable to create light from node Light 120". I also included a screen shot of the error. Anyone know what this is???? please any help would be great!...
  18. I am using 3ds max 2012 with vray rendering and vray physical camera with vray sun. I also use an big half cylinder (with no caps) with a sky map on it for reflections on windows. When I render a scene of an exterior building I get uneven lighting and shadow problems as in the photo attached. The...
  19. Here is a small tutorial where I share the lighting, camera and render settings, hope you like it Here is the link: http://www.aleso3d.com/home/vray-tutorial-for-realistic-lighting-white-kitchen-dinning/
  20. I'm perplexed be the exposure settings, in relation to the scene, when attempting to create a balanced/calibrated scene (eg: grey material + light + exposure + render = grey is grey). Although I can get the desired grey, it's just that the the exposure (or something) is just not behaving as I would...
  21. this has been really annoying me when trying to light this simple room I cannot get the light to pass through my window, I've tried every type of light as well as mental ray the only time it seems to work is when I choose ray traced shadows but I don't want to use that as it produces very hard edges...
  22. Dear readers, recently I started learning 3d development (3ds Max, ZBrush et cetera). I am totally in love with it but at the moment I a having trouble getting my renders more realistic. I watched some tutorials on YouTube, and even though I do exactly the same as they do, my renders always co...
  23. Hello, Long time lurker, newbie poster. I have been trying, to no avail, to create the type of volumetric lighting found in the following reference image: I have used multiple water materials, tried both methods of volumetrics, I have even used a transparent, non-reflective material to...
  24. Studio/Institution: polsl Genre: Other Software: 3ds max, vray Description: I'm a beginner at the very beginning. I know that texturing is bad but my main problem is lighting. I use hdri map in dome light (multipliers for hdri - 0,05 overall and 5 render; for dome light - 1) and vray plane ligh...
  25. Hi there! Ok, this has been a lot of work, more or less 60 hours (3ds Max & Vray). But I enjoyed the process a lot Here you have the final result image: http://3dbundle.net/pics/bigs/monkey_island.png If you are interested, I've done a tutorial! Here you have: Tutorial: Create a night scen...
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