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Found 12 results

  1. Hey all, I have been working on a generator that turns a tileable bitmap texture into a PBR material. Initially I created this to convert my current models over to PBR materials for real-time work for unreal engine or export to GLTF. I also wanted a bit of extra control when it came to adjustin...
  2. Has anyone seen good AR for exterior architectural visualizations?
  3. Hello. I would like to introduce you a VR application which I worked on in my free time. App was created in Unity for Oculus Rift with Touch. The general idea was to create a VR showreel in the field of architecture. The application has a varoius functions such as interactive 2d/3d map, material cha...
  4. Dear members! I'd like to ask you to please fill this survey for my research! Thank you so much! https://docs.google.com/forms/d/e/1FAIpQLScxlnRxQOWxmcCmZz0mpWTzBpCxkF93B8xMJg8aqE0vWw6XhQ/viewform
  5. Dear members! I'd like to ask you to please fill this survey for my research! Thank you so much! https://docs.google.com/forms/d/e/1FAIpQLScxlnRxQOWxmcCmZz0mpWTzBpCxkF93B8xMJg8aqE0vWw6XhQ/viewform
  6. Rendered in realtime with Offline Render using Unity 5.6.1f1 Check 4k stills here http://www.ycdivfx.com/work/realtime-archviz-tech-demo-2/
  7. Can someone explain to me how to actually create rendered animations from Unity? I have been googling forever and obviously don't even know the right questions to ask. I'm talking about exporting the individual frames similar to what you would do in Max. Is that even possible, or do people just b...
  8. Hello all! I'm trying to bring Revit models into Unity by way of 3ds Max, and the biggest issue I've encountered so far is how incredibly heavy Revit models are-- not good for an interactive environment. I had a breakthrough when I realized that families come into 3ds Max as separate objects and...
  9. Hello, I am to place out a few thousand doorsigns in 3ds max. You see I'm making a hospital and all the signs on the doors have a name, a number and a technical name. I believe solving this by using the text-game objects in Unity will make the game unable to run, so the brute force method would be t...
  10. Hi all, I am working on a little demo these days. It still contains some glitches but I had fun with some features (occlusion culling, sunshaft, DOF, 3D sounds settings,...). You'll find the link below. Would be nice of you if you could give me some feedback about it. Thanks http://www.devo...
  11. Hi Everyone, we wanted to show off some images and a few videos of work we have done in a new tool called REALIS3D. Its all real time so the videos are just screen grabs not animations that have been rendered and the still are print screens… It imports any FBX from Revit, Archi-Ca...
  12. hi, This is my second tech demo on unity.It features a contemporary one bedroom house with simple landscaping.The lighting is not fully perfect and im trying to improve all http://www.vrwalking.g0dsoft.com/studiohouse.html [ATTACH]38589[/ATTACH][ATTACH]38590[/ATTACH][ATTACH]38591[/ATTACH]...
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