Hi guys. First time posting here
I am currently studying VRayMtl2Sided, for which I created a simple scene with a Boston Fern created in SpeedTree and imported to Maya 2016.
http://i.imgur.com/cVT33sw.jpg
The scene is being illuminated with V-ray Sun and Sky. The settings of the sampler and GI can be seen in this image.
http://i.imgur.com/T9vW9oJ.jpg
The problem I have is that I can not find the way to increase the samples that the Specular element receive (Observe Specular and Sample Rate)
http://i.imgur.com/rjFgcXd.jpg
I understand that the shadows and quality of the specular highlights are linked to the subdivisions of any Vray Light, but I can not find a way to increase these for the Vray Sky, as there are only subdivs for the shadows withing Sun settings.
The materials are set as shown.
http://i.imgur.com/66uzcHO.jpg
I feel it is very simple to fix, but I have no idea how to fix it, I thought of using another light for the specular, but I do not know how well that idea is.
Thank you very much for your time.