Hi,
I've been rendering out a bathroom but when i set up a render close up, in the mirror some of the reflections dont seem right.
If you look at the JPEG attached:
1. The blinds seem to be skewed
2. The reflection seems to switch halfway up the tap.
What could be causing this.
Could it be something to do with the UV's, materials or is it meant to be like this.
I have looked at references to reflections in mirrors and it doesn't seem to happen to that extent in real life.
Any advice would be great.
I've also attached the materials used.
Thanks in advance