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  1. Hi, I created a room, with 4 walls. Each one of them have different material (paint, ceramic tiles, wood panels). Created Poly IDs for each of the wall to be able using "Multi/Sub-object material" assing 4 different materials. However i need to eddit scale and mapping of ceramic tiles...
  2. https://youtu.be/4T_OR5X02yQ?si=iFpQ_3zIddTPghmg One-Click Materials is a plugin that integrates directly with ShareTextures.com, allowing you to effortlessly download and apply our high-quality PBR textures without leaving the Unreal Engine environment. Features: Direct Integratio...
  3. Hello everyone! I am total beginner in proxy idea and i would really need some help! I export Proxy model but I don't Know how to save the material as well. I have read in some forums that v-ray creates automatically a multi-material but in my case it does not! When I import the...
  4. Hello everyone, i'm new with 3d and v-ray renderings... This is my problem: when i put the object 'mirror' in the room, those weird reflections appear all over the room. Anyone knows how to fix that?
  5. Hello all! Our team is pleased to present and recommend for use the plugin "V-TayMtl Converter 3", which, in addition to converting materials, lights, cameras, proxies and other scene components, can now also automatically adjust the workspace in ACEScg or sRGB for rendering in V-Ray!...
  6. Hi everybody, I am having a real problem finding some wallpaper textures for a bathroom that I am doing for a client. Can anybody point me in the right direction as to where I can find wallpaper textures from wallpaper companies that can be used in archviz projects and that are generally seamle...
  7. Hey all, I have been working on a generator that turns a tileable bitmap texture into a PBR material. Initially I created this to convert my current models over to PBR materials for real-time work for unreal engine or export to GLTF. I also wanted a bit of extra control when it came to adjustin...
  8. Hello everyone I'm looking for a good course and/or books on texturing and materials. Doesn't have to be render engine specific, although I'd prefer something for a V-Ray metalness workflow. I haven't found anything that covers the more advanced aspects of this subject collectively. Materi...
  9. So I have run into a problem and don't want to spend time cleaning 800+ materials. We have an in-house consultant that is looking to take our Anima crowds for a large project for use in his program (it doesn't need the animation part... just for stills). He is using Lumion. So he is requesting a...
  10. Hey all you viz people, I was wondering if anyone has any tried and true methods for organizing your material library images. Do you just use folders with a certain naming convention for the files? Or do you use a software to navigate and organize the images? (like Lightroom maybe?) Right no...
  11. Trying to fabricate a translucent plastic caseholder for a fuji film roll. Inside is a Christmas led light ( IES ). Materials try out; 1. VrayBRDF ; Glass_Coated ; adjustment color white - IOR 1.5 2. VrayBRDFSSS2 ; Plastic_SSS_02 ; adjustment color white –...
  12. We would like to test a new thing at our office, and would like to give the task of tiling textures to someone who never did it before, barely did any 3d work so far. We scan our materials, so the textures are all looking good, but we need to do the tiling and we would like to see how hard it is...
  13. Hi all, In a scene I'm working on I have 5 jpegs plugged into their own CoronaLightMtl. I want all the CoronaLightMtl nodes to share the same parameters, emit light, intensity, visibility etc. But don't want to update it 5 times every time I tweak something. Is there a way to instance t...
  14. Hallo I´m learning how to use VrayforC4D...maybe you could help me. I want to contain fog to an object, like the extract images that i had screenshot from the chaosgroup website help. How it is done in VrayforC4D...i have already search in youtube for some kind of tutorial, but until now......
  15. Hi Folks, Does anyone know what happened to the idst-render.com website? It had some handy mental ray materials. It looks like the site just disappeared off the face of the interwebs.
  16. I want to create my own shader ball, but I dont know which lights and setup would be the best. Im using an HDRI, but I dont know if I should add another (for e.g. rectangular directional) light for the reflection to be bigger (but then it becomes over saturated), OR should I create a studio setup...
  17. Hello everyone, I need to achieve the nylon material from the attached image. After I day of tests i find it hard to get a good result. I have attached my last test. The material I use has a custom bump map and a custom falloff in diffuse. I have attached it as well. Any advice a...
  18. Hallo! I am wondering if there's a way (without having to do it in post) to apply a glowing edge around an object with a lightMaterial shader. for example, the regular maya materials have a feature called "Special Effects" which has a glow intensity slider, and produces this effect: V-Ray,...
  19. Anyone got some tried and tested values for a realistic basic standard 20th century red brick? I'm applying settings, with a reasonably good grasp of V-Ray shader settings, however I really haven't nailed a satisfying brick shader yet! ...I'm mean I can do an okay one but... Specifically I'm r...
  20. I noticed recently that I was getting a lot of duplicate materials (same name, same properties) in a scene even though I was using the 'use scene material' option when merging. A colleague suggested that instead of using the 'apply to all duplicates' option, I click through each warning individu...
  21. I have a problem with importing a model that I have created in Sketchup into 3DS Max to render with Maxwell Render. I have the units of my model set up as follows: The units for sketchup are also in mm. When I import the .skp file using the 3DS max import option and render the file the mat...
  22. Hi Guys, I thought some of you here might like this script. It has a database of around 15000 paints for various brands (mostly Australian). They are very easy to look up just select the brand and start typing. The image below should give you an idea of how it works. It's quite handy if yo...
  23. Just trying to proxy some of my trees so I don't have to bring in multiples of million poly trees. I create the proxy, there's two options, one to save each bit of geo separately and one to have it as all one mesh. The latter, when I bring it into 3ds max, turns it bright pink, the other seems t...
  24. Hi you all! I use Skecthup with Vray to render 3d. I would like to get a metal fabric aspect for a material. I used a texture, diffuse (with transparency) and reflection layer. For reflection I utilized 2.0 for TextFresnel options (IOR) and 1 for Glossiness. In preview mode the material used look...
  25. Hi There! I am facing a unique problem with my sketchup vray. And the rendering process n this particular model has gone staggeringly slow. And after a bit of searching for anything unusual, There appears to be some materials present in vray material editor which is not here in sketchup materials...
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